blob: bd0aea83d5095641a9e82bc69512aa121258190f [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void transpose_2585cd() {
float3x4 res = transpose(float4x3());
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
transpose_2585cd();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
transpose_2585cd();
return;
}
kernel void compute_main() {
transpose_2585cd();
return;
}