#version 310 es | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void unused_entry_point() { | |
return; | |
} | |
float b(int i) { | |
return 2.29999995231628417969f; | |
} | |
int c(uint u) { | |
return 1; | |
} | |
void a() { | |
int tint_symbol = c(2u); | |
float a_1 = b(tint_symbol); | |
} | |