blob: 9ac17710d9b0fb3dafffc47892858ec978f53dc0 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> u = mat2x3<f16>(1.0h, 2.0h, 3.0h,
4.0h, 5.0h, 6.0h);
fn f() {
var v : mat2x3<f32> = mat2x3<f32>(u);
}