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2c1a3d94a8b2d64c04add2cdb5dba04f6e92678e
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test
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tint
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expressions
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type_conv
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vec3
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function
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f16-i32.wgsl
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// flags: --hlsl_shader_model 62
enable f16
;
var
<private>
t
:
f16
;
fn m
()
->
vec3
<f16>
{
t
=
1.0h
;
return
vec3
<f16>
(
t
);
}
fn f
()
{
var
v
:
vec3
<i32>
=
vec3
<i32>
(
m
());
}