commit | 2c3a08ff64baf96f41b55f987054b7f1cc855377 | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Thu Feb 01 18:31:34 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Feb 01 18:31:34 2024 +0000 |
tree | d54f2a667f480049314cd257eacab9e3ce94f4e3 | |
parent | f0c5cf6462bef7996bd39a950ec0deb98cd4d6f7 [diff] |
Update dawn.node README with instrutions for running ordinary JS Change-Id: I55323bb7244778a685e9f7421660b47f158d4e39 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/172781 Auto-Submit: David Neto <dneto@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.