[spirv] Add Mali workaround for cooperative matrix stride Mali is incorrectly treating the stride operand on cooperative matrix load/store instructions as matrix elements instead of a source/dest pointee elements. Add a Dawn toggle and SPIR-V workaround option to avoid the division by 4 when handling 8-bit integer component types. Bug: 460209126 Change-Id: I4b0b1fc55ca51d34963a88282e4bb4104c238c0b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/294915 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.