commit | c769d62e3b7f854ef232ee3073d4903e8014a653 | [log] [tgz] |
---|---|---|
author | Gregg Tavares <gman@chromium.org> | Thu Oct 17 07:14:06 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 17 07:14:06 2024 +0000 |
tree | 604603d5733f239fe9a8185332ce38e1c36d243b | |
parent | 4c14e8e4f022c81d40abe2927ce2c3bebe54f741 [diff] |
Roll third_party/webgpu-cts/ 815ff2bb4..bca9099e9 (28 commits) Regenerated: - expectations.txt - compat-expectations.txt - ts_sources.txt - test_list.txt - resource_files.txt - webtest .html files https://chromium.googlesource.com/external/github.com/gpuweb/cts/+log/815ff2bb4038..bca9099e9721 - bca909 Fix typescript error (#4002) - 7ec238 Make identifySamplePoints handle compare (#3996) - c087b5 Include depth textures in more tests (#3995) - ae8b3c texture builtin offset subcase to case (#3999) - 00c3c5 Refactor texture-builins for compat no storage (#3991) - 3cf740 Get per stage GPU mix weights on demand (#3992) - 8a2916 fix texture_formats:canvas_configuration test for https://github.com/gpuweb/gpuweb/pull/4911 (#3998) - ab266c Update tests for validating canvas texture formats in configure() (#3997) - e331ae clear reftest-wait after reftest failure (#3994) - 0f9694 Fix textureSampleBias (#3989) - 40f19f Fix textureSampleBias test (#3988) - d48c08 WGSL texture builtins all stages (#3986) - 046a7f Add textureSampleCompare/Level WGSL tests (#3984) - ae641a Padding tests for vec3h in arrays (#3985) - 825a25 Fix texture-builtin speedup (#3983) - c2db0a WGSL textureSample/Bias/Grad tests (#3981) - 27f834 Speed up Texture Builtin tests (#3980) - 3cc987 Update types; switch to GPUCanvasConfiguration viewFormats array (#3977) - b0bc9b in_render_common: fix compat texture view restriction (#3979) - ac4f5e textureStore: fix compat texture view restriction (#3976) - c42a89 Add some tests for GPUCanvasContext getConfiguration (#3973) - 9d029d Fix reifyTextureViewDescriptor (#3969) - 1746bc Test usage field of GPUTextureViewDescriptor (#3954) - 3f6f6b Clean output directories when building less than `all` (#3972) - 11ac59 robust_access_vertex shader add float tolerance (#3968) - 77f1e4 Initial commit for subgroupInclusive add/mul cts (#3964) - e46cff Roll types to 0.1.46 (#3966) - 2cce94 Fix textureNumLayers view_type subcase (#3963) Created with './tools/run cts roll' Change-Id: I631c2c8d839ec954e314b1a00057f17f2eb14475 Cq-Include-Trybots: luci.chromium.try:android-dawn-arm-rel,android-dawn-arm64-rel,dawn-try-linux-x64-intel-uhd770-rel,dawn-try-mac-amd-exp,dawn-try-mac-arm64-m2-exp,dawn-try-mac-intel-exp,dawn-try-win-x64-intel-uhd770-rel,dawn-try-win10-x86-rel,linux-dawn-nvidia-1660-exp-rel,linux-dawn-rel,mac-arm64-dawn-rel,mac-dawn-rel,win-dawn-rel Include-Ci-Only-Tests: true Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/210974 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Auto-Submit: Gregg Tavares <gman@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.