blob: d8da2de19089c20348d5370bce883258b3b1f8b3 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct VertexOutput {
float4 pos;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
};
void transpose_553e90() {
float2x4 res = float2x4(float4(1.0f), float4(1.0f));
}
fragment void fragment_main() {
transpose_553e90();
}
kernel void compute_main() {
transpose_553e90();
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
transpose_553e90();
return out;
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.VertexOutput_pos=vertex_main_inner().pos};
}