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// Copyright 2017 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BACKEND_VULKAN_BUFFERUPLOADER_H_
#define BACKEND_VULKAN_BUFFERUPLOADER_H_
#include "backend/vulkan/vulkan_platform.h"
#include "common/SerialQueue.h"
namespace backend {
namespace vulkan {
class Device;
class BufferUploader {
public:
BufferUploader(Device* device);
~BufferUploader();
void BufferSubData(VkBuffer buffer, VkDeviceSize offset, VkDeviceSize size, const void* data);
void Tick(Serial completedSerial);
private:
Device* mDevice = nullptr;
SerialQueue<VkBuffer> mBuffersToDelete;
};
}
}
#endif // BACKEND_VULKAN_BUFFERUPLOADER_H_