commit | 2d63e321fd6c0342ba405204df0f978c3b3865be | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Nov 02 13:40:41 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 02 13:40:41 2022 +0000 |
tree | 8e580245e0c23488d111fbce074af4f663e9669d | |
parent | 808be6cdad20f26f3e6626b0f21c63c89fbbab2e [diff] |
tint: Add callback overloads to CloneContext::Insert* Change-Id: I2fc0b93d3ea3ba0d9d64fe575364f188db564b8a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104041 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.