commit | 2de4deea1f4de5bae44be624e0ec88060e8aae60 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Tue Aug 16 16:00:02 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Aug 16 16:00:02 2022 +0000 |
tree | a59956d14c662b75bf26eb877cfacf2a99d3a2b0 | |
parent | bade13a5d2e73c38304165c8e57ee6613bd6dda8 [diff] |
tint: Fix implicit conversion of vector-scalar of abstract types in binary operations Example: const v2 = vec3(1) + 2.2; Bug: chromium:1350147 Change-Id: Ie75d76bf00a6b2f6abd49293290f6e5065c31dfb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99301 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.