|  | #version 310 es | 
|  |  | 
|  | struct S0 { | 
|  | int x; | 
|  | uint a; | 
|  | int y; | 
|  | int z; | 
|  | }; | 
|  |  | 
|  | struct S1 { | 
|  | int x; | 
|  | S0 a; | 
|  | int y; | 
|  | int z; | 
|  | }; | 
|  |  | 
|  | struct S2 { | 
|  | int x; | 
|  | int y; | 
|  | int z; | 
|  | S1 a; | 
|  | }; | 
|  |  | 
|  | shared S2 wg; | 
|  | void tint_zero_workgroup_memory(uint local_idx) { | 
|  | if ((local_idx < 1u)) { | 
|  | wg.x = 0; | 
|  | wg.y = 0; | 
|  | wg.z = 0; | 
|  | wg.a.x = 0; | 
|  | wg.a.a.x = 0; | 
|  | atomicExchange(wg.a.a.a, 0u); | 
|  | wg.a.a.y = 0; | 
|  | wg.a.a.z = 0; | 
|  | wg.a.y = 0; | 
|  | wg.a.z = 0; | 
|  | } | 
|  | barrier(); | 
|  | } | 
|  |  | 
|  | void compute_main(uint local_invocation_index) { | 
|  | tint_zero_workgroup_memory(local_invocation_index); | 
|  | atomicExchange(wg.a.a.a, 1u); | 
|  | } | 
|  |  | 
|  | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | 
|  | void main() { | 
|  | compute_main(gl_LocalInvocationIndex); | 
|  | return; | 
|  | } |