| commit | 2eb502a4f45fcd930f2ccaeeee9b65a28ea11db3 | [log] [tgz] |
|---|---|---|
| author | James Price <jrprice@google.com> | Mon Nov 10 09:22:14 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 10 09:22:14 2025 -0800 |
| tree | 1c217fd1650b3462867b4eefcceba9404c68fef4 | |
| parent | c5fbd377b0b877a40c7334b38d2ac19488fd7281 [diff] |
[wgsl] Fix 8-bit subgroup matrix constructors The signatures for subgroup matrix constructors need to use the shader scalar types, which are 32-bit integers for the 8-bit matrices. Fixed: 458773229 Change-Id: I710af6fd705cde43d0978f70c1a0a191d7cc175f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/272174 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.