| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/dawn_node/binding/Flags.h" |
| |
| namespace wgpu { namespace binding { |
| void Flags::Set(const std::string& key, const std::string& value) { |
| flags_[key] = value; |
| } |
| |
| std::optional<std::string> Flags::Get(const std::string& key) const { |
| auto iter = flags_.find(key); |
| if (iter != flags_.end()) { |
| return iter->second; |
| } |
| return {}; |
| } |
| }} // namespace wgpu::binding |