commit | 2f36c90af04c2f9efb4fb2d27f3d3e12edd9bc3f | [log] [tgz] |
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author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Fri Sep 15 09:48:30 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Sep 15 09:48:30 2023 +0000 |
tree | bafdbf73ef44c6e304151121c60e1e299c5c6b68 | |
parent | d6871435945cb79a869ce92b1e86a762ce54cf92 [diff] |
Roll DirectX Shader Compiler from c3b8a14cc3af to 549030f977a5 (4 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/c3b8a14cc3af..549030f977a5 2023-09-14 python3kgae@outlook.com [lit] set clang_taef_site_config in llvm-lit.py (#5717) 2023-09-14 cbieneman@microsoft.com [NFC] Add missing includes in reflection headers (#5715) 2023-09-14 cbieneman@microsoft.com [NFC] Fix ubsan failure (#5700) 2023-09-14 gongminmin@msn.com Use the correct header for stringstream (#5685) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC bclayton@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: bclayton@google.com Change-Id: Ib4ebc1015e8a7672479276d5919d6e48546477cd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/151686 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.