commit | 2f742de3da6a9299704838d92b29f0de4f690a09 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed Feb 21 14:25:24 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Feb 21 14:25:24 2024 +0000 |
tree | b9b93d6a962ca4e9999811bf94a9229958bd5d6f | |
parent | aed92a6ec9c4f63c389a053c7b923aa291045318 [diff] |
Remove validation expectation. The break in switch inside continuing was fixed. Bug: tint:2389 Change-Id: I1015de42c21f9b3e4246aba511a43b6c1e375f55 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/175640 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: dan sinclair <dsinclair@chromium.org> Commit-Queue: dan sinclair <dsinclair@chromium.org> Kokoro: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.