commit | 2f7c540ec52185a55e4e4b39b69f9e24373824e9 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Wed Jun 07 23:41:01 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 07 23:41:01 2023 +0000 |
tree | 44454d3e5d0f36fbccf7211bdb97cbe1ce51bee6 | |
parent | 2fdf812de22c20fedf59c7a6c2fbb8dc1ac64c5b [diff] |
[tint][utils] Allow assignment of Slice to Vector Some IR methods now return slices, and this makes it easier to copy them around. Change-Id: Iaa3a7180c7baf4535a18d39a4d0404543f650a6b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/136460 Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.