Dawn.node: Add support for new tier1 texture formats Note: I removed the default case so that this code would get an error if new formats are added in dawn and not propogated here. Bug: 446157738 Fixes: 446157738 Change-Id: I518ba154b6d49f9ed9e0b448697fd1c40cfcb5bd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/262594 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.