commit | 530df9e4e83378f8846089e6f5d88ffcfd30534e | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Mon Jan 27 12:54:41 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jan 27 12:54:41 2025 -0800 |
tree | 86c1615095551603c096c2a07cb48b0415516f0f | |
parent | 7b3745bd0aab90ac31b6a26868e008f93f94e97c [diff] |
[tint] Move explicit template printing logic into disassembler This ensures that explicit template parameters are always printed, instead of relying on all of the `Call` subclasses to stringify them. Change-Id: I30b71d5f78ce180c7475ca1a55753fd0c5b537f0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/223475 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.