| #include <metal_stdlib> |
| |
| using namespace metal; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| struct TintArrayLengths { |
| /* 0x0000 */ tint_array<uint4, 1> array_lengths; |
| }; |
| |
| void tint_symbol(const constant TintArrayLengths* const tint_symbol_2, device tint_array<uint, 1>* const tint_symbol_3) { |
| uint const tint_symbol_1_save = min(1u, (((*(tint_symbol_2)).array_lengths[0u][0u] / 4u) - 1u)); |
| (*(tint_symbol_3))[tint_symbol_1_save] = ((*(tint_symbol_3))[tint_symbol_1_save] + 1u); |
| } |
| |