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.
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test
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tint
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statements
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increment
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function.wgsl.expected.glsl
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#version 310 es
void
tint_symbol
()
{
int
i
=
0
;
i
=
(
i
+
1
);
}
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
}