commit | 30959dd4d26ad9a1bda22552eb49b9dc28461cb6 | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Fri Jan 29 21:44:45 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri Jan 29 21:44:45 2021 +0000 |
tree | abc3852e2ee6508d17c7b954cf7629fc6a10336c | |
parent | fc441f97fc93daa7624730c646582091ec36723e [diff] |
Fix libEGL.so.1 issue with ANGLE build. On Linux, ANGLE only builds a libEGL.so, while GLFW expects to find libEGL.so.1. The fix is to force GLFW to load libEGL.so instead. Bug: dawn:447 Change-Id: I4baa5b175a093b5b5d7a5c121085db3006c0e097 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39561 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.