commit | 30c9e450051bd769e3b977bb98611c3cf4c39d2d | [log] [tgz] |
---|---|---|
author | Yuly Novikov <ynovikov@chromium.org> | Mon Sep 02 15:56:15 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Sep 02 15:56:15 2024 +0000 |
tree | b354e8076ab8d118964cad2dfd5cb90a9b9bc0d3 | |
parent | ea6efd909b5e7aa46d238be0b8c565e48c902085 [diff] |
Suppress WebGPU CTS failures on Pixel 6 Android 14 after roll Note - assuming these failures are related to the roll https://dawn-review.googlesource.com/c/dawn/+/204774: webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:* webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:* because these similar tests were suppressed there on Android R: webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:* For these wildcard suppressions: webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:* webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:* webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:* there were some similar individual suppressions on Android R, e.g.: webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:format="etc2-rgb8unorm" webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:format="rg16float";viewDimension="3d" webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:format="astc-12x10-unorm" Bug: chromium:41489949 Change-Id: I6687cf3b10113489a4f206f28ee3a82815012a88 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/204954 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.