blob: fb3daab456dd77ece3fc9aa9261d874759170e7d [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T>
T tint_dot3(vec<T,3> a, vec<T,3> b) {
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2];
}
struct tint_symbol {
float4 value [[position]];
};
void dot_7548a0() {
uint res = tint_dot3(uint3(), uint3());
}
float4 vertex_main_inner() {
dot_7548a0();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
dot_7548a0();
return;
}
kernel void compute_main() {
dot_7548a0();
return;
}