commit | 30fea5144595080c33f2ec6f7429d6336890ee2e | [log] [tgz] |
---|---|---|
author | François Beaufort <beaufort.francois@gmail.com> | Fri Jan 03 23:13:40 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jan 03 23:13:40 2025 -0800 |
tree | df4a0c94cd5d299dd1abeb55d95bf1e2133c13e5 | |
parent | e96ebf69c70a82fdb77d3a4cf9ce91ffeaa40af1 [diff] |
dawn/node: Add experimental GPUAdapter featureLevel attribute Spec PR: https://github.com/gpuweb/gpuweb/pull/5012 Bug: 366151404, 382291443 Change-Id: I9ece689cbc4a90abcc935ec7ad551a7abc541a8e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/220434 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Fr <beaufort.francois@gmail.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.