commit | 310d86f4a0a13c084329923977574d5aa52b692b | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Fri Jan 22 09:57:38 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri Jan 22 09:57:38 2021 +0000 |
tree | 986ff6973c327ef1b0224d9ff673f2d7ce27acfb | |
parent | db383498c5c68ccc3c0eb10a72369c8dbe1c476a [diff] |
dawn_native: Move pass validation of buffer usages into the encoder. In a future CL the PassResourceUsage structure will become a SyncScopeResourceUsage and will be used to validate at each synchronization scope. For separation of concerns, the validation that resource have the correct usage shouldn't be done at the sync scope level but at each entrypoint that uses the resource. The validation tests had no coverage of usage validation for pass usage so validation tests are added for Indirct/Index/Vertex usages. (Uniform and Storage are validated at bindgroup creation and already had validation tests) Bug: dawn:635 Change-Id: I5058ad30eb041809f0f60d9403f3cc2d5d7e7c96 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38380 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.