blob: 23cbfa230070cf3c7a80c68a27204c0c9ed56b2c [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_1 {
float4 fbf [[color(0)]];
};
void g(float a) {
}
void f_inner(float4 fbf) {
g(fbf[1]);
}
fragment void f(tint_symbol_1 tint_symbol [[stage_in]]) {
f_inner(tint_symbol.fbf);
return;
}