commit | 318ec2e89318e093954e81cb96205a7089fd50f2 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Mar 30 20:14:07 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Mar 30 20:14:07 2021 +0000 |
tree | fcb0604d9a4d668865391b4acc52ef63b4502814 | |
parent | 1523d4cf183fa1168ab24864d629fc2ebe1b25aa [diff] |
Disable test for D3D12 + tint which use runtime sized arrays Bug: tint:682 Change-Id: I254e0a4b02dd9348daab096e6fc16d9a004c527e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46369 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.