commit | 31930e72872d61853b950db6e6894d4751e336da | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Thu Jul 08 18:42:37 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jul 08 18:42:37 2021 +0000 |
tree | 468695f2c6add55beef77df53fd087d7a4cf1bbf | |
parent | 48de25e52a33098b8765ce3354d8cc50e86ad65a [diff] |
Enable use_tint_generator by default, disable shader_float16 Float16 is not standardized in WGSL or implemented in Tint, so remove support of the extension for now. Bug: dawn:571, dawn:426 Change-Id: Ia26f0ddb07cabf6057c0d7db9ade547494d2cc6e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56441 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.