commit | 73b7cd624f220e84152778368684b081478c711c | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Jun 29 08:12:00 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 29 08:12:00 2021 +0000 |
tree | 6dc58a267cd45124d977215e1e46e017b405eb70 | |
parent | 895bc934bb7cd9a7bb0a2434b686b7bab8f1d529 [diff] |
Add missing WebGPU limits to Constants.h This will help check that the Vulkan devices are enough for WebGPU in a following CL. In addition to additional limits this CL: - Change maxColorAttachments 4 -> 8 to match WebGPU - Renames kMinDynamicBufferOffsetAlignment to kMinUniformBufferOffsetAlignment. - Renames kMaxVertexBufferStride to kMaxVertexBufferArrayStride. - Changes validation of buffer offsets to use the separate uniform and storage limits (but no test is added because they are the same). - Adds validation and a test for kMaxStorageBufferBindingSize. - Augment the null::Device memory limit for that new test (it allocates a buffer of 512MB). - Fix the maxColorAttachment test to not use hardcoded values. Bug: dawn:796 Change-Id: Ibe4219130a44355ae91c02aaa0a41cf5d9f9e234 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56081 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.