commit | 31b7fca82c312035917f2168cb40d6d0966c1607 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Nov 23 15:00:20 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 23 15:00:20 2022 +0000 |
tree | f8de19ec55c99ce4b5c8ad810065cc351b89ea16 | |
parent | cd9873f8f0d2919b64bf8f88847b82dd555e036b [diff] |
tint: Add abstract overload of modf Required fleshing out resolver handling of abstract structures. Bug: tint:1768 Change-Id: Icb2983ac9bf37d4e260735cfdba5ac5e7dfe3ee2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111400 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.