[test] Check SM 6.10 requirement first We should check for HLSL Shader Model requirements starting with the highest first when generating flags for E2E tests, to ensure that a lower requirement does not mask a higher requirement. Fixes many HLSL Subgroup Matrix E2E tests that use f16 types. Bug: 508313921 Change-Id: Ibf9843d0efe041d886bd316988c82ba77229e566 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/308035 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.