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// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "tests/unittests/validation/ValidationTest.h"
class CommandBufferValidationTest : public ValidationTest {
};
// Test for an empty command buffer
TEST_F(CommandBufferValidationTest, Empty) {
AssertWillBeSuccess(device.CreateCommandBufferBuilder())
.GetResult();
}
// Tests for basic render pass usage
TEST_F(CommandBufferValidationTest, RenderPass) {
auto renderpass = CreateSimpleRenderPass();
AssertWillBeSuccess(device.CreateCommandBufferBuilder())
.BeginRenderPass(renderpass)
.EndRenderPass()
.GetResult();
AssertWillBeError(device.CreateCommandBufferBuilder())
.BeginRenderPass(renderpass)
.GetResult();
}