| #include <metal_stdlib> |
| |
| using namespace metal; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| struct S { |
| /* 0x0000 */ int before; |
| /* 0x0004 */ tint_array<int8_t, 4> tint_pad; |
| /* 0x0008 */ float4x2 m; |
| /* 0x0028 */ int after; |
| /* 0x002c */ tint_array<int8_t, 4> tint_pad_1; |
| }; |
| |
| void a(tint_array<S, 4> a_1) { |
| } |
| |
| void b(S s) { |
| } |
| |
| void c(float4x2 m) { |
| } |
| |
| void d(float2 v) { |
| } |
| |
| void e(float f_1) { |
| } |
| |
| kernel void f(const constant tint_array<S, 4>* tint_symbol [[buffer(0)]]) { |
| a(*(tint_symbol)); |
| b((*(tint_symbol))[2]); |
| c((*(tint_symbol))[2].m); |
| d(float2((*(tint_symbol))[0].m[1]).yx); |
| e(float2((*(tint_symbol))[0].m[1]).yx[0]); |
| return; |
| } |
| |