| // Copyright 2020 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include <cstdlib> | |
| #include <memory> | |
| #include "dawn/common/Log.h" | |
| #include "dawn/common/Platform.h" | |
| #include "dawn/dawn_proc.h" | |
| #include "dawn/native/DawnNative.h" | |
| #include "dawn/tests/DawnTest.h" | |
| #include "gtest/gtest.h" | |
| #include "webgpu/webgpu_glfw.h" | |
| // Include windows.h before GLFW so GLFW's APIENTRY macro doesn't conflict with windows.h's. | |
| #if DAWN_PLATFORM_IS(WINDOWS) | |
| #include "dawn/common/windows_with_undefs.h" | |
| #endif // DAWN_PLATFORM_IS(WINDOWS) | |
| #include "GLFW/glfw3.h" | |
| #if defined(DAWN_USE_X11) | |
| #include "dawn/common/xlib_with_undefs.h" | |
| #endif // defined(DAWN_USE_X11) | |
| #if defined(DAWN_ENABLE_BACKEND_METAL) | |
| #include "dawn/utils/ObjCUtils.h" | |
| #endif // defined(DAWN_ENABLE_BACKEND_METAL) | |
| #include "GLFW/glfw3native.h" | |
| namespace dawn { | |
| namespace { | |
| // Test for wgpu::Surface creation that only need an instance (no devices) and don't need all the | |
| // complexity of DawnTest. | |
| class WindowSurfaceInstanceTests : public testing::Test { | |
| public: | |
| void SetUp() override { | |
| glfwSetErrorCallback([](int code, const char* message) { | |
| ErrorLog() << "GLFW error " << code << " " << message; | |
| }); | |
| DAWN_TEST_UNSUPPORTED_IF(!glfwInit()); | |
| dawnProcSetProcs(&native::GetProcs()); | |
| mInstance = wgpu::CreateInstance(); | |
| } | |
| void TearDown() override { | |
| if (mWindow != nullptr) { | |
| glfwDestroyWindow(mWindow); | |
| mWindow = nullptr; | |
| } | |
| } | |
| void AssertSurfaceCreation(const wgpu::SurfaceDescriptor* descriptor, bool succeeds) { | |
| wgpu::Surface surface = mInstance.CreateSurface(descriptor); | |
| ASSERT_EQ(native::CheckIsErrorForTesting(surface.Get()), !succeeds); | |
| } | |
| GLFWwindow* CreateWindow() { | |
| // Set GLFW_NO_API to avoid GLFW bringing up a GL context that we won't use. | |
| glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); | |
| mWindow = glfwCreateWindow(400, 400, "WindowSurfaceInstanceTests window", nullptr, nullptr); | |
| return mWindow; | |
| } | |
| private: | |
| wgpu::Instance mInstance; | |
| GLFWwindow* mWindow = nullptr; | |
| }; | |
| // Test that a valid chained descriptor works (and that GLFWUtils creates a valid chained | |
| // descriptor). | |
| TEST_F(WindowSurfaceInstanceTests, ControlCase) { | |
| GLFWwindow* window = CreateWindow(); | |
| std::unique_ptr<wgpu::ChainedStruct> chainedDescriptor = | |
| wgpu::glfw::SetupWindowAndGetSurfaceDescriptor(window); | |
| wgpu::SurfaceDescriptor descriptor; | |
| descriptor.nextInChain = chainedDescriptor.get(); | |
| AssertSurfaceCreation(&descriptor, true); | |
| } | |
| // Test that just wgpu::SurfaceDescriptor isn't enough and needs a chained descriptor. | |
| TEST_F(WindowSurfaceInstanceTests, NoChainedDescriptors) { | |
| wgpu::SurfaceDescriptor descriptor; | |
| descriptor.nextInChain = nullptr; // That's the default value but we set it for clarity. | |
| AssertSurfaceCreation(&descriptor, false); | |
| } | |
| // Test that a chained descriptor with a garbage sType produces an error. | |
| TEST_F(WindowSurfaceInstanceTests, BadChainedDescriptors) { | |
| wgpu::ChainedStruct chainedDescriptor; | |
| chainedDescriptor.sType = wgpu::SType::Invalid; // The default but we set it for clarity. | |
| wgpu::SurfaceDescriptor descriptor; | |
| descriptor.nextInChain = &chainedDescriptor; | |
| AssertSurfaceCreation(&descriptor, false); | |
| } | |
| // Test that a chained descriptor with HTMLCanvas produces an error. | |
| TEST_F(WindowSurfaceInstanceTests, HTMLCanvasDescriptor) { | |
| wgpu::SurfaceDescriptorFromCanvasHTMLSelector chainedDescriptor; | |
| chainedDescriptor.selector = "#myCanvas"; | |
| wgpu::SurfaceDescriptor descriptor; | |
| descriptor.nextInChain = &chainedDescriptor; | |
| AssertSurfaceCreation(&descriptor, false); | |
| } | |
| // Test that it is invalid to give two valid chained descriptors | |
| TEST_F(WindowSurfaceInstanceTests, TwoChainedDescriptors) { | |
| GLFWwindow* window = CreateWindow(); | |
| std::unique_ptr<wgpu::ChainedStruct> chainedDescriptor1 = | |
| wgpu::glfw::SetupWindowAndGetSurfaceDescriptor(window); | |
| std::unique_ptr<wgpu::ChainedStruct> chainedDescriptor2 = | |
| wgpu::glfw::SetupWindowAndGetSurfaceDescriptor(window); | |
| wgpu::SurfaceDescriptor descriptor; | |
| descriptor.nextInChain = chainedDescriptor1.get(); | |
| chainedDescriptor1->nextInChain = chainedDescriptor2.get(); | |
| AssertSurfaceCreation(&descriptor, false); | |
| } | |
| #if DAWN_PLATFORM_IS(WINDOWS) | |
| // Tests that GLFWUtils returns a descriptor of HWND type | |
| TEST_F(WindowSurfaceInstanceTests, CorrectSTypeHWND) { | |
| GLFWwindow* window = CreateWindow(); | |
| std::unique_ptr<wgpu::ChainedStruct> chainedDescriptor = | |
| wgpu::glfw::SetupWindowAndGetSurfaceDescriptor(window); | |
| ASSERT_EQ(chainedDescriptor->sType, wgpu::SType::SurfaceDescriptorFromWindowsHWND); | |
| } | |
| // Test with setting an invalid hwnd | |
| TEST_F(WindowSurfaceInstanceTests, InvalidHWND) { | |
| wgpu::SurfaceDescriptorFromWindowsHWND chainedDescriptor; | |
| chainedDescriptor.hinstance = GetModuleHandle(nullptr); | |
| chainedDescriptor.hwnd = 0; // This always is an invalid HWND value. | |
| wgpu::SurfaceDescriptor descriptor; | |
| descriptor.nextInChain = &chainedDescriptor; | |
| AssertSurfaceCreation(&descriptor, false); | |
| } | |
| #else // DAWN_PLATFORM_IS(WINDOWS) | |
| // Test using HWND when it is not supported | |
| TEST_F(WindowSurfaceInstanceTests, HWNDSurfacesAreInvalid) { | |
| wgpu::SurfaceDescriptorFromWindowsHWND chainedDescriptor; | |
| chainedDescriptor.hinstance = nullptr; | |
| chainedDescriptor.hwnd = 0; | |
| wgpu::SurfaceDescriptor descriptor; | |
| descriptor.nextInChain = &chainedDescriptor; | |
| AssertSurfaceCreation(&descriptor, false); | |
| } | |
| #endif // DAWN_PLATFORM_IS(WINDOWS) | |
| #if defined(DAWN_USE_X11) | |
| // Tests that GLFWUtils returns a descriptor of Xlib type | |
| TEST_F(WindowSurfaceInstanceTests, CorrectSTypeXlib) { | |
| GLFWwindow* window = CreateWindow(); | |
| std::unique_ptr<wgpu::ChainedStruct> chainedDescriptor = | |
| wgpu::glfw::SetupWindowAndGetSurfaceDescriptor(window); | |
| ASSERT_EQ(chainedDescriptor->sType, wgpu::SType::SurfaceDescriptorFromXlibWindow); | |
| } | |
| // Test with setting an invalid window | |
| TEST_F(WindowSurfaceInstanceTests, InvalidXWindow) { | |
| wgpu::SurfaceDescriptorFromXlibWindow chainedDescriptor; | |
| chainedDescriptor.display = XOpenDisplay(nullptr); | |
| // From the "X Window System Protocol" "X Version 11, Release 6.8" page 2 at | |
| // https://www.x.org/releases/X11R7.5/doc/x11proto/proto.pdf | |
| // WINDOW 32-bit value (top three bits guaranteed to be zero. | |
| // So UINT32_MAX should be an invalid window. | |
| chainedDescriptor.window = 0xFFFFFFFF; | |
| wgpu::SurfaceDescriptor descriptor; | |
| descriptor.nextInChain = &chainedDescriptor; | |
| AssertSurfaceCreation(&descriptor, false); | |
| } | |
| #else // defined(DAWN_USE_X11) | |
| // Test using Xlib when it is not supported | |
| TEST_F(WindowSurfaceInstanceTests, XlibSurfacesAreInvalid) { | |
| wgpu::SurfaceDescriptorFromXlibWindow chainedDescriptor; | |
| chainedDescriptor.display = nullptr; | |
| chainedDescriptor.window = 0; | |
| wgpu::SurfaceDescriptor descriptor; | |
| descriptor.nextInChain = &chainedDescriptor; | |
| AssertSurfaceCreation(&descriptor, false); | |
| } | |
| #endif // defined(DAWN_USE_X11) | |
| #if defined(DAWN_ENABLE_BACKEND_METAL) | |
| // Tests that GLFWUtils returns a descriptor of Metal type | |
| TEST_F(WindowSurfaceInstanceTests, CorrectSTypeMetal) { | |
| GLFWwindow* window = CreateWindow(); | |
| std::unique_ptr<wgpu::ChainedStruct> chainedDescriptor = | |
| wgpu::glfw::SetupWindowAndGetSurfaceDescriptor(window); | |
| ASSERT_EQ(chainedDescriptor->sType, wgpu::SType::SurfaceDescriptorFromMetalLayer); | |
| } | |
| // Test with setting an invalid layer | |
| TEST_F(WindowSurfaceInstanceTests, InvalidMetalLayer) { | |
| auto caLayer = utils::CreatePlaceholderCALayer(); | |
| wgpu::SurfaceDescriptorFromMetalLayer chainedDescriptor; | |
| chainedDescriptor.layer = caLayer.layer; | |
| wgpu::SurfaceDescriptor descriptor; | |
| descriptor.nextInChain = &chainedDescriptor; | |
| AssertSurfaceCreation(&descriptor, false); | |
| } | |
| #else // defined(DAWN_ENABLE_BACKEND_METAL) | |
| // Test using Metal when it is not supported | |
| TEST_F(WindowSurfaceInstanceTests, MetalSurfacesAreInvalid) { | |
| wgpu::SurfaceDescriptorFromMetalLayer chainedDescriptor; | |
| chainedDescriptor.layer = nullptr; | |
| wgpu::SurfaceDescriptor descriptor; | |
| descriptor.nextInChain = &chainedDescriptor; | |
| AssertSurfaceCreation(&descriptor, false); | |
| } | |
| #endif // defined(DAWN_ENABLE_BACKEND_METAL) | |
| } // anonymous namespace | |
| } // namespace dawn |