blob: b64d9be9432da0feb51a0b9a3d82fa97e2af69cf [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void smoothstep_c43ebd() {
half4 res = half4(0.5h);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
smoothstep_c43ebd();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
smoothstep_c43ebd();
return;
}
kernel void compute_main() {
smoothstep_c43ebd();
return;
}