| // Copyright 2018 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "dawn_native/vulkan/BindGroupVk.h" | |
| #include "common/BitSetIterator.h" | |
| #include "dawn_native/vulkan/BindGroupLayoutVk.h" | |
| #include "dawn_native/vulkan/BufferVk.h" | |
| #include "dawn_native/vulkan/DeviceVk.h" | |
| #include "dawn_native/vulkan/FencedDeleter.h" | |
| #include "dawn_native/vulkan/SamplerVk.h" | |
| #include "dawn_native/vulkan/TextureVk.h" | |
| #include "dawn_native/vulkan/VulkanError.h" | |
| namespace dawn_native { namespace vulkan { | |
| // static | |
| ResultOrError<BindGroup*> BindGroup::Create(Device* device, | |
| const BindGroupDescriptor* descriptor) { | |
| return ToBackend(descriptor->layout)->AllocateBindGroup(device, descriptor); | |
| } | |
| BindGroup::BindGroup(Device* device, | |
| const BindGroupDescriptor* descriptor, | |
| DescriptorSetAllocation descriptorSetAllocation) | |
| : BindGroupBase(this, device, descriptor), | |
| mDescriptorSetAllocation(descriptorSetAllocation) { | |
| // Now do a write of a single descriptor set with all possible chained data allocated on the | |
| // stack. | |
| uint32_t numWrites = 0; | |
| std::array<VkWriteDescriptorSet, kMaxBindingsPerGroup> writes; | |
| std::array<VkDescriptorBufferInfo, kMaxBindingsPerGroup> writeBufferInfo; | |
| std::array<VkDescriptorImageInfo, kMaxBindingsPerGroup> writeImageInfo; | |
| for (const auto& it : GetLayout()->GetBindingMap()) { | |
| BindingNumber bindingNumber = it.first; | |
| BindingIndex bindingIndex = it.second; | |
| const BindingInfo& bindingInfo = GetLayout()->GetBindingInfo(bindingIndex); | |
| auto& write = writes[numWrites]; | |
| write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | |
| write.pNext = nullptr; | |
| write.dstSet = GetHandle(); | |
| write.dstBinding = static_cast<uint32_t>(bindingNumber); | |
| write.dstArrayElement = 0; | |
| write.descriptorCount = 1; | |
| write.descriptorType = | |
| VulkanDescriptorType(bindingInfo.type, bindingInfo.hasDynamicOffset); | |
| switch (bindingInfo.type) { | |
| case wgpu::BindingType::UniformBuffer: | |
| case wgpu::BindingType::StorageBuffer: | |
| case wgpu::BindingType::ReadonlyStorageBuffer: { | |
| BufferBinding binding = GetBindingAsBufferBinding(bindingIndex); | |
| writeBufferInfo[numWrites].buffer = ToBackend(binding.buffer)->GetHandle(); | |
| writeBufferInfo[numWrites].offset = binding.offset; | |
| writeBufferInfo[numWrites].range = binding.size; | |
| write.pBufferInfo = &writeBufferInfo[numWrites]; | |
| break; | |
| } | |
| case wgpu::BindingType::Sampler: | |
| case wgpu::BindingType::ComparisonSampler: { | |
| Sampler* sampler = ToBackend(GetBindingAsSampler(bindingIndex)); | |
| writeImageInfo[numWrites].sampler = sampler->GetHandle(); | |
| write.pImageInfo = &writeImageInfo[numWrites]; | |
| break; | |
| } | |
| case wgpu::BindingType::SampledTexture: { | |
| TextureView* view = ToBackend(GetBindingAsTextureView(bindingIndex)); | |
| writeImageInfo[numWrites].imageView = view->GetHandle(); | |
| // TODO(cwallez@chromium.org): This isn't true in general: if the image has | |
| // two read-only usages one of which is Sampled. Works for now though :) | |
| writeImageInfo[numWrites].imageLayout = | |
| VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; | |
| write.pImageInfo = &writeImageInfo[numWrites]; | |
| break; | |
| } | |
| case wgpu::BindingType::ReadonlyStorageTexture: | |
| case wgpu::BindingType::WriteonlyStorageTexture: { | |
| TextureView* view = ToBackend(GetBindingAsTextureView(bindingIndex)); | |
| writeImageInfo[numWrites].imageView = view->GetHandle(); | |
| writeImageInfo[numWrites].imageLayout = VK_IMAGE_LAYOUT_GENERAL; | |
| write.pImageInfo = &writeImageInfo[numWrites]; | |
| break; | |
| } | |
| default: | |
| UNREACHABLE(); | |
| } | |
| numWrites++; | |
| } | |
| // TODO(cwallez@chromium.org): Batch these updates | |
| device->fn.UpdateDescriptorSets(device->GetVkDevice(), numWrites, writes.data(), 0, | |
| nullptr); | |
| } | |
| BindGroup::~BindGroup() { | |
| ToBackend(GetLayout())->DeallocateBindGroup(this, &mDescriptorSetAllocation); | |
| } | |
| VkDescriptorSet BindGroup::GetHandle() const { | |
| return mDescriptorSetAllocation.set; | |
| } | |
| }} // namespace dawn_native::vulkan |