commit | 32363954436092f4d0c5f2c8dd5f1fa8f2ff00af | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Thu Nov 14 15:09:18 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Nov 14 15:09:18 2024 +0000 |
tree | a904cee3955285dec759d24167db48f073067c09 | |
parent | ece2ced03079e0a58d55e46b6b412c694395cfdf [diff] |
[tint][ir][val] Improve checks regarding binding points - Refactors related code into common utility function - Requires binding points for resource variables/param - Rejects binding points on non-resource variables/params - Reject binding point on non-entry point input parameters Fixes: 377850460 Change-Id: I041088d42227f7344101bfffd9a52477509907ad Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/214354 Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.