commit | 339941969ddb111159ba1696728fdfe6e01783d4 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Nov 28 08:53:35 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Tue Nov 28 08:53:35 2023 +0000 |
tree | 3062f5f87f1961ffd29ea76c493334b2291d9d97 | |
parent | bfa79963bcdda05644bce8857f13b980f76655b1 [diff] |
[tint][fuzz] Add an IR fuzzer framework This currently registers the IR fuzzers with the WGSL fuzzer using a ProgramToIR() translation stub. Change-Id: I116a50dc809d6789ce8510171f91b98fde70d5e7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/162307 Reviewed-by: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.