spanification: Add #pragma allow_unsafe_buffers to remaining Dawn files

As part of the effort to enforce -Wunsafe-buffer-usage globally in
Dawn, this CL transitions from coarse, GN-level directory
suppressions to targeted file-level `#pragma allow_unsafe_buffers`
exclusions for files that weren't detected by the script or were
modified since the last tool run.

This establishes a new baseline where newly added files, and
existing files without the pragma, are strictly checked for safe
buffer usage. This immediately prevents the introduction of new
unsafe patterns into the codebase from clean files.

Upcoming follow-ups for this effort include:
- Removing the top-level directory exclusions from
  unsafe_buffers_paths.txt.
- Transitioning from coarse file-level pragmas to fine-grained,
  instruction-level opt-outs (UNSAFE_TODO).

This CL has no behavior changes.

This patch was fully automated using:https://paste.googleplex.com/6662342478790656

For more context, see the internal doc:http://go/unsafe-buffer-dawn

Bug: 507078598, 512077495
Change-Id: I6c9b63d39978dc7b164f23a64b128e0c29115fff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/307995
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Arthur Sonzogni <arthursonzogni@chromium.org>
Reviewed-by: Arthur Sonzogni <arthursonzogni@chromium.org>
12 files changed
tree: 42ca3f0812d821750f9947b4249eea4a32ada0ca
  1. .github/
  2. .vscode/
  3. agents/
  4. build_overrides/
  5. docs/
  6. generator/
  7. include/
  8. infra/
  9. scripts/
  10. src/
  11. test/
  12. third_party/
  13. tools/
  14. webgpu-cts/
  15. .bazelrc
  16. .clang-format
  17. .clang-format-ignore
  18. .clang-tidy
  19. .git-blame-ignore-revs
  20. .gitattributes
  21. .gitignore
  22. .gitmodules
  23. .gn
  24. .style.yapf
  25. .vpython3
  26. AUTHORS
  27. BUILD.bazel
  28. BUILD.gn
  29. CMakeLists.txt
  30. CMakeSettings.json
  31. CODE_OF_CONDUCT.md
  32. codereview.settings
  33. CONTRIBUTING.md
  34. CPPLINT.cfg
  35. DEPS
  36. DIR_METADATA
  37. go.mod
  38. go.sum
  39. go_presubmit_support.py
  40. LICENSE
  41. OWNERS
  42. PRESUBMIT.py
  43. README.chromium
  44. README.md
  45. unsafe_buffers_paths.txt
  46. WATCHLISTS
  47. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.