| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[3]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[3]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values; |
| }; |
| struct tint_array_wrapper_2 { |
| float arr[3]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf1& x_6, constant buf0& x_9, thread float4* const tint_symbol_5) { |
| tint_array_wrapper_2 arr = {}; |
| int a = 0; |
| bool x_69 = false; |
| bool x_79 = false; |
| bool x_70_phi = false; |
| bool x_80_phi = false; |
| float const x_34 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| float const x_36 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| float const x_38 = x_6.x_GLF_uniform_float_values.arr[2].el; |
| tint_array_wrapper_2 const tint_symbol_3 = {.arr={x_34, x_36, x_38}}; |
| arr = tint_symbol_3; |
| a = 0; |
| while (true) { |
| int const x_44 = a; |
| int const x_46 = x_9.x_GLF_uniform_int_values.arr[1].el; |
| if ((x_44 <= x_46)) { |
| } else { |
| break; |
| } |
| int const x_49 = a; |
| a = (x_49 + 1); |
| float const x_52 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| arr.arr[x_49] = x_52; |
| } |
| int const x_55 = x_9.x_GLF_uniform_int_values.arr[1].el; |
| float const x_57 = arr.arr[x_55]; |
| float const x_59 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| bool const x_60 = (x_57 == x_59); |
| x_70_phi = x_60; |
| if (x_60) { |
| int const x_64 = x_9.x_GLF_uniform_int_values.arr[2].el; |
| float const x_66 = arr.arr[x_64]; |
| float const x_68 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| x_69 = (x_66 == x_68); |
| x_70_phi = x_69; |
| } |
| bool const x_70 = x_70_phi; |
| x_80_phi = x_70; |
| if (x_70) { |
| int const x_74 = x_9.x_GLF_uniform_int_values.arr[0].el; |
| float const x_76 = arr.arr[x_74]; |
| float const x_78 = x_6.x_GLF_uniform_float_values.arr[2].el; |
| x_79 = (x_76 == x_78); |
| x_80_phi = x_79; |
| } |
| bool const x_80 = x_80_phi; |
| if (x_80) { |
| int const x_85 = x_9.x_GLF_uniform_int_values.arr[1].el; |
| float const x_87 = arr.arr[x_85]; |
| float const x_89 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| float const x_91 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| float const x_93 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| *(tint_symbol_5) = float4(x_87, x_89, x_91, x_93); |
| } else { |
| float const x_96 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| *(tint_symbol_5) = float4(x_96, x_96, x_96, x_96); |
| } |
| return; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf1& x_6 [[buffer(1)]], constant buf0& x_9 [[buffer(0)]]) { |
| thread float4 tint_symbol_6 = 0.0f; |
| main_1(x_6, x_9, &(tint_symbol_6)); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6}; |
| tint_symbol_1 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1}; |
| return tint_symbol_4; |
| } |
| |