blob: f8db99208391f5db85ff51b18028717ca4a505cd [file] [log] [blame]
static int x_GLF_global_loop_count = 0;
cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[2];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
x_GLF_global_loop_count = 0;
const uint scalar_offset = ((16u * uint(0))) / 4;
const int x_27 = asint(x_6[scalar_offset / 4][scalar_offset % 4]);
switch(x_27) {
case 0: {
if (true) {
const int x_34 = asint(x_6[1].x);
const float x_35 = float(x_34);
x_GLF_color = float4(x_35, x_35, x_35, x_35);
return;
}
/* fallthrough */
}
case 1: {
if (true) {
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_40 = asint(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]);
const int x_43 = asint(x_6[1].x);
const int x_46 = asint(x_6[1].x);
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const int x_49 = asint(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]);
x_GLF_color = float4(float(x_40), float(x_43), float(x_46), float(x_49));
if (false) {
const uint scalar_offset_3 = ((16u * uint(0))) / 4;
const int x_55 = asint(x_6[scalar_offset_3 / 4][scalar_offset_3 % 4]);
const float x_56 = float(x_55);
x_GLF_color = float4(x_56, x_56, x_56, x_56);
while (true) {
x_GLF_global_loop_count = (x_GLF_global_loop_count + 1);
if (false) {
return;
}
if (true) {
return;
}
{
if ((x_GLF_global_loop_count < 100)) {
} else {
break;
}
}
}
}
}
break;
}
default: {
break;
}
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}