| type Arr = [[stride(16)]] array<f32, 2>; |
| |
| [[block]] |
| struct buf1 { |
| x_GLF_uniform_float_values : Arr; |
| }; |
| |
| [[block]] |
| struct buf2 { |
| zero : i32; |
| }; |
| |
| type Arr_1 = [[stride(16)]] array<i32, 2>; |
| |
| [[block]] |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr_1; |
| }; |
| |
| [[group(0), binding(1)]] var<uniform> x_6 : buf1; |
| |
| [[group(0), binding(2)]] var<uniform> x_8 : buf2; |
| |
| [[group(0), binding(0)]] var<uniform> x_10 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var f : f32; |
| var x_48 : bool; |
| var x_49_phi : bool; |
| let x_33 : f32 = x_6.x_GLF_uniform_float_values[1]; |
| f = pow(-(x_33), sinh(1.0)); |
| let x_37 : f32 = f; |
| let x_39 : f32 = x_6.x_GLF_uniform_float_values[0]; |
| let x_40 : bool = (x_37 == x_39); |
| x_49_phi = x_40; |
| if (!(x_40)) { |
| let x_45 : i32 = x_8.zero; |
| let x_47 : i32 = x_10.x_GLF_uniform_int_values[0]; |
| x_48 = (x_45 == x_47); |
| x_49_phi = x_48; |
| } |
| let x_49 : bool = x_49_phi; |
| if (x_49) { |
| let x_54 : i32 = x_10.x_GLF_uniform_int_values[1]; |
| let x_57 : i32 = x_10.x_GLF_uniform_int_values[0]; |
| let x_60 : i32 = x_10.x_GLF_uniform_int_values[0]; |
| let x_63 : i32 = x_10.x_GLF_uniform_int_values[1]; |
| x_GLF_color = vec4<f32>(f32(x_54), f32(x_57), f32(x_60), f32(x_63)); |
| } else { |
| let x_67 : i32 = x_10.x_GLF_uniform_int_values[0]; |
| let x_68 : f32 = f32(x_67); |
| x_GLF_color = vec4<f32>(x_68, x_68, x_68, x_68); |
| } |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |