| cbuffer cbuffer_x_6 : register(b1, space0) { |
| uint4 x_6[2]; |
| }; |
| cbuffer cbuffer_x_8 : register(b2, space0) { |
| uint4 x_8[1]; |
| }; |
| cbuffer cbuffer_x_10 : register(b0, space0) { |
| uint4 x_10[2]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| float f = 0.0f; |
| bool x_48 = false; |
| bool x_49_phi = false; |
| const float x_33 = asfloat(x_6[1].x); |
| f = pow(-(x_33), sinh(1.0f)); |
| const float x_37 = f; |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const float x_39 = asfloat(x_6[scalar_offset / 4][scalar_offset % 4]); |
| const bool x_40 = (x_37 == x_39); |
| x_49_phi = x_40; |
| if (!(x_40)) { |
| const int x_45 = asint(x_8[0].x); |
| const uint scalar_offset_1 = ((16u * uint(0))) / 4; |
| const int x_47 = asint(x_10[scalar_offset_1 / 4][scalar_offset_1 % 4]); |
| x_48 = (x_45 == x_47); |
| x_49_phi = x_48; |
| } |
| if (x_49_phi) { |
| const int x_54 = asint(x_10[1].x); |
| const uint scalar_offset_2 = ((16u * uint(0))) / 4; |
| const int x_57 = asint(x_10[scalar_offset_2 / 4][scalar_offset_2 % 4]); |
| const uint scalar_offset_3 = ((16u * uint(0))) / 4; |
| const int x_60 = asint(x_10[scalar_offset_3 / 4][scalar_offset_3 % 4]); |
| const int x_63 = asint(x_10[1].x); |
| x_GLF_color = float4(float(x_54), float(x_57), float(x_60), float(x_63)); |
| } else { |
| const uint scalar_offset_4 = ((16u * uint(0))) / 4; |
| const int x_67 = asint(x_10[scalar_offset_4 / 4][scalar_offset_4 % 4]); |
| const float x_68 = float(x_67); |
| x_GLF_color = float4(x_68, x_68, x_68, x_68); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| const tint_symbol tint_symbol_5 = {tint_symbol_1.x_GLF_color_1}; |
| return tint_symbol_5; |
| } |