commit | 345fa07e692ee3982dc8ae6dd4dc177e0990f469 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed May 14 10:19:38 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 14 10:19:38 2025 -0700 |
tree | e2ea28aa2d41f8f0683e6f4a8cec962ba56a98ab | |
parent | a529326582d622ef97336d0dc49ed55790a08944 [diff] |
[msl] Update tint/main to generate argument buffers if requested. Adds a `use-argument-buffers` option to tint that will generate argument buffers in the MSL backend. Fixes up various issues to get validation passing. Bug: 363031535 Change-Id: Ide650204242267cf4f446fbd6f66114d487a280f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/240394 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.