blob: 82bae8589aae7102521b04a73659d2fbd58e7977 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
uint4 tint_clamp(uint4 e, uint4 low, uint4 high) {
return min(max(e, low), high);
}
uint4 clamp_bd43ce() {
uint4 arg_0 = uint4(1u);
uint4 arg_1 = uint4(1u);
uint4 arg_2 = uint4(1u);
uint4 res = tint_clamp(arg_0, arg_1, arg_2);
return res;
}
fragment void fragment_main(device uint4* tint_symbol_1 [[buffer(0)]]) {
*(tint_symbol_1) = clamp_bd43ce();
return;
}
kernel void compute_main(device uint4* tint_symbol_2 [[buffer(0)]]) {
*(tint_symbol_2) = clamp_bd43ce();
return;
}
struct VertexOutput {
float4 pos;
uint4 prevent_dce;
};
struct tint_symbol {
uint4 prevent_dce [[user(locn0)]] [[flat]];
float4 pos [[position]];
};
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = clamp_bd43ce();
return out;
}
vertex tint_symbol vertex_main() {
VertexOutput const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.pos = inner_result.pos;
wrapper_result.prevent_dce = inner_result.prevent_dce;
return wrapper_result;
}