| struct VertexOutput { |
| float4 pos; |
| int prevent_dce; |
| }; |
| |
| struct vertex_main_outputs { |
| nointerpolation int VertexOutput_prevent_dce : TEXCOORD0; |
| float4 VertexOutput_pos : SV_Position; |
| }; |
| |
| |
| RWByteAddressBuffer prevent_dce : register(u0); |
| int firstLeadingBit_57a1a3() { |
| int arg_0 = int(1); |
| uint v = asuint(arg_0); |
| uint v_1 = (((v < 2147483648u)) ? (v) : (~(v))); |
| uint v_2 = ((((v_1 & 4294901760u) == 0u)) ? (0u) : (16u)); |
| uint v_3 = (((((v_1 >> v_2) & 65280u) == 0u)) ? (0u) : (8u)); |
| uint v_4 = ((((((v_1 >> v_2) >> v_3) & 240u) == 0u)) ? (0u) : (4u)); |
| uint v_5 = (((((((v_1 >> v_2) >> v_3) >> v_4) & 12u) == 0u)) ? (0u) : (2u)); |
| int res = asint((((((((v_1 >> v_2) >> v_3) >> v_4) >> v_5) == 0u)) ? (4294967295u) : ((v_2 | (v_3 | (v_4 | (v_5 | ((((((((v_1 >> v_2) >> v_3) >> v_4) >> v_5) & 2u) == 0u)) ? (0u) : (1u))))))))); |
| return res; |
| } |
| |
| void fragment_main() { |
| prevent_dce.Store(0u, asuint(firstLeadingBit_57a1a3())); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| prevent_dce.Store(0u, asuint(firstLeadingBit_57a1a3())); |
| } |
| |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = firstLeadingBit_57a1a3(); |
| VertexOutput v_6 = tint_symbol; |
| return v_6; |
| } |
| |
| vertex_main_outputs vertex_main() { |
| VertexOutput v_7 = vertex_main_inner(); |
| vertex_main_outputs v_8 = {v_7.prevent_dce, v_7.pos}; |
| return v_8; |
| } |
| |