blob: 69d15cb59c413c0bf90cf95f3b787e50b069bfbd [file] [log] [blame]
struct VertexOutput {
float4 pos;
int2 prevent_dce;
};
struct vertex_main_outputs {
nointerpolation int2 VertexOutput_prevent_dce : TEXCOORD0;
float4 VertexOutput_pos : SV_Position;
};
RWByteAddressBuffer prevent_dce : register(u0);
int2 firstLeadingBit_a622c2() {
int2 arg_0 = (int(1)).xx;
uint2 v = asuint(arg_0);
uint2 v_1 = (((v < (2147483648u).xx)) ? (v) : (~(v)));
uint2 v_2 = ((((v_1 & (4294901760u).xx) == (0u).xx)) ? ((0u).xx) : ((16u).xx));
uint2 v_3 = (((((v_1 >> v_2) & (65280u).xx) == (0u).xx)) ? ((0u).xx) : ((8u).xx));
uint2 v_4 = ((((((v_1 >> v_2) >> v_3) & (240u).xx) == (0u).xx)) ? ((0u).xx) : ((4u).xx));
uint2 v_5 = (((((((v_1 >> v_2) >> v_3) >> v_4) & (12u).xx) == (0u).xx)) ? ((0u).xx) : ((2u).xx));
int2 res = asint((((((((v_1 >> v_2) >> v_3) >> v_4) >> v_5) == (0u).xx)) ? ((4294967295u).xx) : ((v_2 | (v_3 | (v_4 | (v_5 | ((((((((v_1 >> v_2) >> v_3) >> v_4) >> v_5) & (2u).xx) == (0u).xx)) ? ((0u).xx) : ((1u).xx)))))))));
return res;
}
void fragment_main() {
prevent_dce.Store2(0u, asuint(firstLeadingBit_a622c2()));
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store2(0u, asuint(firstLeadingBit_a622c2()));
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = firstLeadingBit_a622c2();
VertexOutput v_6 = tint_symbol;
return v_6;
}
vertex_main_outputs vertex_main() {
VertexOutput v_7 = vertex_main_inner();
vertex_main_outputs v_8 = {v_7.prevent_dce, v_7.pos};
return v_8;
}