blob: a34f54c698bd0b6ea876ee64e76bd3fe10d0d28e [file] [log] [blame]
struct VertexOutput {
float4 pos;
uint4 prevent_dce;
};
struct vertex_main_outputs {
nointerpolation uint4 VertexOutput_prevent_dce : TEXCOORD0;
float4 VertexOutput_pos : SV_Position;
};
RWByteAddressBuffer prevent_dce : register(u0);
uint4 min_0dc614() {
uint4 arg_0 = (1u).xxxx;
uint4 arg_1 = (1u).xxxx;
uint4 res = min(arg_0, arg_1);
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, min_0dc614());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, min_0dc614());
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = min_0dc614();
VertexOutput v = tint_symbol;
return v;
}
vertex_main_outputs vertex_main() {
VertexOutput v_1 = vertex_main_inner();
vertex_main_outputs v_2 = {v_1.prevent_dce, v_1.pos};
return v_2;
}