blob: fdfc47df31c20d728d35e2189ce54eeaddeb4740 [file] [log] [blame]
fn saturate_4ed8d7() {
const arg_0 = vec4(2.0);
var res = saturate(arg_0);
}
@fragment
fn fragment_main() {
saturate_4ed8d7();
}
@compute @workgroup_size(1)
fn compute_main() {
saturate_4ed8d7();
}
struct VertexOutput {
@builtin(position)
pos : vec4<f32>,
}
@vertex
fn vertex_main() -> VertexOutput {
var out : VertexOutput;
out.pos = vec4<f32>();
saturate_4ed8d7();
return out;
}